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Julie Holgate

Month

December 2016

The Nostalgia of Sound

In previous blog posts I have discussed how other senses, such as sight and smell, can provoke emotional responses and reignite nostalgic memories in people.  In order to create fully immersive environments it is important to consider the full sensory spectrum and... Continue Reading →

All Lit Up – The Finished Article

After two weeks working on various light shade designs, all the different project pieces were brought together for a showcase.  It was interesting to see how the brief had been interpreted differently by each student/group of students, with a variety... Continue Reading →

All Lit Up – Design 3

All Lit Up – Design 2

Staying with the theme of recycling everyday objects to create lampshades, the second design that the group worked on utilised cable ties to create a tactile and colourful design. Whilst Design 1 used a single white colour palette and shadows... Continue Reading →

Peripheral Vision: Creating Motion

When researching lighting effects in immersive design environments I came across the concept IllumiRoom project created by Microsoft.  This technology would in theory create a 3D scan of a room and project imagery to produce an expanded and immersive gaming... Continue Reading →

All Lit Up – Design 1

Following on from my research into recycled lighting ideas, I started investigate ideas around how plastic bags might be used to create a visually appealing lampshade. The first hurdle that I cam across was to establish how to fix the... Continue Reading →

All Lit Up – Research

This week we have been tasked to produce a series of lampshades using unusual materials.  We have been encouraged to consider the use of disposable and recycled items, such as plastic cutlery, ring pulls, cups etc.  There are two major constraints that... Continue Reading →

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