This week I have been investigating construction techniques for the interior compartments and storage unit, for my Space In A Case project.

My intention is to create a product and space which actively engages participants, therefore, construction methods will need to incorporate moveable parts.

Contradicting the traditional notion of that museum’s are a space where visitors are passively informed, through a ‘look, but don’t touch’ philosophy, the DDR Museum in Berlin, has created an environment where the only way to access information is by engaging with the exhibits.  In it’s own words creating “perhaps the most interactive museum in the world” (

Interactive displays at the DDR Museum, Berlin (images:

This was a very inspiring exhibition, which provided many ideas that could be incorporated into my own project.  While larger interactive displays, such as the travant driving experience, rickety lift shaft and full-scale apartment, would be difficult to recreate in a small case, other elements of the exhibition have the ability to be re-interpreted in my project.  The interactive screens, telephones featuring recording conversations,  scents and sounds could all be recreated as smaller versions inside a vintage case. 

Throughout my work so far, I have been particularly interested in the notion of creating ‘pop-ups’ either as a full environment, or an interactive part of that space.  The DDR Museum, demonstrated how models and the inaction of play could create memorable experiences, as a result I started to investigate ways to develop this approach further.  As frustrating as flat-pack furniture can be, the concept offers a simple way to produce a structure by following a pre-designated pattern. By utilising this simple pattern and construct method it might be possible to offer interesting objects for people to build, or virtual environments to create.

Miho Unexpected Things: “Zwickypedia” deer head; “I’m back” indoor birdhouse (images:

Miho Unexpected Things, a Milan based company, has taken this modular approach to create visually appealing interior décor, from stags heads to bird boxes.  It might be possible to develop interactive objects in my cases, by using a similar approach, cutting shapes from MDF or acrylic.

By combining these interior constructions, with an interactive exterior, possibly similar to the ‘Lite-Brite’ concept discussed in my previous The Event Production Show  post, I hope to create an engaging and informative experiential experience.